Hera Syndulla (
for_everyone) wrote2018-08-12 12:00 pm
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Hera never brings him food herself. She does usually help prepare it – she has a better sense of the Terran diet than most, and when it comes down to it, she doesn't fully trust the others not to poison a meal they know is going to their half-Terran 'guest.' But she always finds someone she does trust to take it into him. And then, at first, she'd waited, leaving him to eat alone before she entered his room.
She kept to the first. But the second, she gradually eased. Hera remembered how total her isolation had been, and what had eased in her when she'd grown used to sharing meals. That was something she could do, even if she wouldn't serve him.
So the time she waits becomes shorter and shorter. Until today, when it's only a few minutes after seeing Muroc exit the makeshift cabin that she approaches. She nods to the guard, and then though she doesn't have to, she knocks on the door. She doesn't wait for an answer before entering the room.
She kept to the first. But the second, she gradually eased. Hera remembered how total her isolation had been, and what had eased in her when she'd grown used to sharing meals. That was something she could do, even if she wouldn't serve him.
So the time she waits becomes shorter and shorter. Until today, when it's only a few minutes after seeing Muroc exit the makeshift cabin that she approaches. She nods to the guard, and then though she doesn't have to, she knocks on the door. She doesn't wait for an answer before entering the room.
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"I don't think we have much of a choice."
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He shivers.
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"I haven't felt them like that."
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He's not looking at her again.
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She taps her finger to the next piece over. "This is a bishop. It can move any number of squares, but only diagonally."
A pause, and then she admits, "I'm not entirely sure what a bishop is."
Even after having read about it, what she knows is still 'some kind of priest.'
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He cuts himself off again.
Back home is no longer accurate, but he isn't sure how else to describe it.
"Is the diagonal significant?"
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Or at least, she's not sure what 'significant' would mean. "It means the bishop can only access half the board -" With her finger, Hera draws a line from one of her bishops along the black squares accessible to it. "- but its pair can reach the other."
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He's studying the board, reaching out to slide his own fingertips along the white diagonal, gaze flicking from each piece to the next, seeing what moves might be possible.
"And a lot of misdirection."
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She skips the next piece, instead touching the last in the row. "This is the rook. It can move vertically -" Again, finger over the board to demonstrate, "- and horizontally."
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It's something to think about.
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"And intimidating, sometimes. Like a blunt weapon."
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He musters up a smile, but it's faint, and it doesn't last.
"I could do that."
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"This is the knight. Its movement is different from any of the others, it's always in an 'L' shape, like -"
She actually lifts the knight, and demonstrates the movement, over the row of pawns and across the board a few times, so that Kanan will get the idea.
"It's also the only piece that can jump over others."
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From the lower rungs it looks like that's how everyone gets ahead. It wasn't so long ago that Kanan was still trying to reach higher.
"Or another way of being unexpected?"
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"I don't think it's a metaphor."
She moves the knight back to its starting square. "But it's more useful near the center of the board, or where your opponent's pieces are. Its movement helps it evade others, even when close to them."
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Anyway.
"Why near the center?"
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She a hand over the board again, demonstrating each piece's movement as she describes them.
"A rook or a bishop has a wide range of movement even at the edges of the board, but a knight is more limited."
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He's reached out to pick up one of his knights, idly turning it between his fingers, even as his attention appears fixed on the game board.
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Her eyes follow the piece in his hand. "That's also part of the game play."
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"Do you win a lot?"
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Hera isn't one for modesty, but it's hard to say 'a lot,' given her most frequent opponent.
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"Is it the winning you like, or the figuring out your opponent?"
His fingers are clenched tightly around the knight in his hand.
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"I like the challenge of developing strategies," she says, slowly, "and carrying them out."
After a few more seconds of thought, "And I like the safety of losing without consequence. It lets me explore risks I wouldn't otherwise."
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"Yeah, that . . . that sounds really good right now."
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Hera turns her eyes back down to the board, now reaching for -
"This is a pawn." She taps the piece in front of her knight. "It can only move forward, one square, except on its first move, when it can move two. And it can only take other pieces -"
She lifts the pawn to demonstrate. "- by moving forward one square, but diagonally."
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